Theoretically I should have turned to the Vampire Counts. It doesn't matter if I have to remove handfuls of zombies and skeletons each turn, because a) they will probably come back to life in the magic phase and b) they are already dead! I flicked through the army book a couple of times, but the old magic that it used to have for me, just seems to have drained away. For the time being at least.
In the end I turned to the army that I had originally started to build purely because I had a few models from the Battle for Skull Pass set. The Orcs and Goblins were always intended as a "spare" army, to be collected cheaply from ebay and to give me an opponent for my Dwarfs. Somehow they have slowly evolved into my biggest army, there are about 2000 points painted with at least that much again in boxes waiting for assembly/paint. Whenever I play them, I don't mind if I lose them in droves and I generally have fun, especially since the new book removed the frustration of the old animosity rule (there's still animosity of course, but it's not as likely to completely cripple your battle plan like the old system did).
Reading the army book I was drawn to the sneaky side, the filthy little goblinses. I need to boost my night goblin regiment a little, from 30 to about 40. And I also should really finish the Goblin Gizmos I started around this time last year. But in true hobbyist fashion, I decided to start a completely new regiment. One thing led to another and the whole thing has ballooned into an idea for an all goblin army. More details in the next few posts.
1 comment:
Looking forward to what you do with this new Goblin force.. it is my biggest army at the moment also, and one that I love playing.. win/lose or draw.. its all good for me also.. Just finished 6k points worth of them, and did up a massive game recently to boot..
Can't wait to see what you do with them. Am sure it will be as great as the rest of your stuff.
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