Saturday, 23 February 2019

First Game of Erehwon

The Dwarfs of Oakenheim have had many years of peace and prosperity, little bothered by outsiders. But recently, rangers have reported much more activity on the borders, with goblins from the Red Hills in the south being particularly bothersome. Hoping to squash any sneaky plans the greenskins might have, the dwarfs have despatched a small force from the nearest hold, to confront and warn off the intruders.

You might not realise it, but there is a new game system in town. Quietly launched by Warlord Games, Warlords of Erehwon is a game by Rick Priestley, author of the original Warhammer Fantasy Battle. If you have played Bolt Action or Battle of Antares, you will be familiar with the basic system. If you have no idea what these are, then you can get a rough idea of the new game from this youtube video, in which the basic mechanics are covered.

My own one paragraph description of the game is that it is a large skirmish/small warband game, playable on a dining room table, with forces of around six to ten units per side, units from three to ten figures in size, so about thirty to fifty figures to each warband. If you play Saga, it's a similar scale, but with a very different play style. Units are activated one by one in a random fashion, drawing dice or tokens from a bag to determine this. Each unit then makes a choice from six different activations (move, shoot, rally type actions), carries out that action, then another unit is randomly chosen to activate. Actions are resolved using 10 sided dice by referring to one of six stats, with low rolls being successes (so the ideal game if you always roll 1's). It's a fast moving game, both players randomly but constantly involved at all times - there's no snoozing while your opponent takes his half hour turn. The photo above shows roughly what to expect, with six units of stout dwarf warriors facing off against ten units of sneaky goblins (some of them have obviously sneaked out of frame, the little gits). The photo below shows roughly 800 points of dwarfs.


In this first, trial outing, the game was quite easy to pick up, the rules are pretty straight forward. It plays more like the old Warhammer Fantasy Battle than any other game I have tried (Saga, Rampant, etc), but with much smaller forces and far less fiddly rules. If you like the feel of  the old WHFB games, but have developed a liking for newer, slicker game systems, it is probably right up your street. Suffice to say that dwarfs, goblins, trolls, and ideas for terrain are now swirling around in my over excited mind. I reckon that this game, and possibly the upcoming Saga fantasy supplement, will herald a renaissance in fantasy gaming.

The dwarfs turned their back on the smouldering heaps of goblin corpses. Gently, reverently, they hoisted their dead companions on to the carefully prepared litters, and began the solemn march back to the hold. Dozens of goblins had been slaughtered in the battle, but there was little reason to celebrate. Six of their own kin had been lost, six new burial mounds would be constructed at the hold. Heads bowed, they started the long trek back home.

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