Work on the marauders is going well. I am painting over a white undercoat to minimise the time spent on them. A thin coat of a colour over a white base can give the hint of a highlight and shade. A further glaze or wash can add to the shading. For example, the flesh has a base coat and two glazes and looks reasonable. Still to do are the base colours for the remaining leather areas and the metals and weapon handles. Once these are done I will glaze with a grey, hopefully getting a good enough finish to call them virtually done. I may embellish with some front rank highlighting, even tattoos on the skin, depending on how long has been spent. So far, so good.
One interesting thing to note is the difference between the metal and plastic models. All of the unit is being painted en masse, so each model gets exactly the same treatment - the same paint mix and consistency. Yet the glaze seems to adhere better to the plastic models. Look closely at the skin areas of the models to see the difference between how the glaze takes to the metal and plastic models.
Sunday, 21 June 2009
Sunday, 14 June 2009
Marauders
After some deliberation (and some good advice from various sources, thanks guys), I have decided to concentrate my efforts on three armies this year. As the picture shows, one of these is the chaos army; a unit of Slaanesh marauders in the making. I originally intended to dedicate the whole army to Khorne, but I decided that they didn't really look Khornate enough, so I have started to swap a few heads, losing the hairy/beardy viking style and using more of the bald/smooth helmets. There's also a couple of daemonette heads, but I think they look a bit silly so will probably snap those off and replace them with dark elf heads. I also have a fair number of the older metal marauders, some will be used in this regiment, others will be used in a Khorne unit, armed with great weapons.
Over the next few weeks and months I will get plenty of practise with the army as it will be used in a small series of linked games. This should give me plenty of opportunity to try out different options before I commit to painting too much. I will tackle mostly core units (marauders and warriors), then move on to knights and chosen. I would like to include ogres and dragon ogres, but will have to wait for plastics of these models because I think the metal versions are not quite up to the standard of the core troops.
My original idea was to make most of the units dedicated to Khorne, but I have switched now to a multi god approach. The idea of mutated marauders of Tzeentch that could double up as Forsaken is appealing. I could also attempt a unit of four chaos ogres, one for each of the gods, though that would push my limited modelling skills to the limit. The long term idea is to have enough models to choose an army based on any one of the gods, or to mix and match.
Over the next few weeks and months I will get plenty of practise with the army as it will be used in a small series of linked games. This should give me plenty of opportunity to try out different options before I commit to painting too much. I will tackle mostly core units (marauders and warriors), then move on to knights and chosen. I would like to include ogres and dragon ogres, but will have to wait for plastics of these models because I think the metal versions are not quite up to the standard of the core troops.
My original idea was to make most of the units dedicated to Khorne, but I have switched now to a multi god approach. The idea of mutated marauders of Tzeentch that could double up as Forsaken is appealing. I could also attempt a unit of four chaos ogres, one for each of the gods, though that would push my limited modelling skills to the limit. The long term idea is to have enough models to choose an army based on any one of the gods, or to mix and match.
Friday, 5 June 2009
Taking Stock
Mmm. I seem to have a LOT of projects on the go at the moment. I need to write them down in a list and assess progress and prospects. Here goes:-
- Dwarfs - a good 1500 points painted, not much more effort required to take it to 2,000 points.
- Orcs and goblins - a fair number painted (around 1000 points), with at least the same amount unpainted.
- High Elves - one of my oldest armies, several units painted over ten years ago. A new Avelorn/Chrace army just started.
- Wood Elves - A joint project with the Avelorn troops - no progress otherwise.
- Empire - a couple of detachments speed painted, otherwise all still grey plastic.
- Chaos - another of my older armies, I have a Tzeentch army in an almost complete state (though a couple of units are daemon, the rest are warriors). A large contingent of unpainted plastics and metals (earmarked as Khorne).
- Ogre Kingdoms - mostly grey plastic, some half-painted units.
- Orks - a couple of squads fully painted, plus lots of troops and a handful of vehicles in unpainted state. This is my main 40k army.
- Marines - just the bits from Black Reach and most of the bits from Macragge, plus a few metal models, all unassembled. I do think that this would be an ideal candidate for the new airbrush and would like to develop my own chapter.
- Chaos Marines - a few squads of Iron Warriors from an old painting job, plus a fair few bits of Death Guard/marines I was tinkering with.
- Minas Tirith sprues - a dozen painted troops, two dozen unpainted and sundry metal characters and hobbits. Oh, and a painted ent.
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