In the post game phase, both forces suffered a slight decline in their numbers due to battle attrition. The Danes had plenty of wealth and were able to reinforce some of these losses, but the Saxons are penniless and have to rely on the mercy of the fates. This was reasonable with another six levy joining, but the Saxon commander is really struggling and thinking of defecting to Welsh allies! At the end of season 2 the Saxon contingent is really struggling, while the Danes and Vikings are roughly neck and neck in front.
Three games in then and it's possible to make a slightly more informed opinion of the Age of the Wolf supplement. It's a great idea, there are four new scenarios to play (including the one above) and there is huge scope for narrative development with all the little traits and abilities of the warlords, the fates, reinforcements, and such like. The book is pretty well laid out and it's reasonably easy to follow the procedure around seasons, games and campaign mechanics. There is a problem with forces being mismatched, it's not explained at all well. And the random events can be very unfair - Saxon flood and famine coupled with Vikings gaining ten hearthguard (elite) troops springs to mind. As we prepare for season three it's clear that the Saxons are really struggling. It's also very unclear as to there being any way they can get out the predicament.