Wednesday, 26 April 2017

More Picts WIP

Eight more Picts recruited to the fledgling Saga force. These are Mierce Miniatures, metal figures from the Erainn (Irish) range - though currently only resin are available on the website. As they have great weapons, I am intending using these as hearthguard, so two points here to add to the single point of warriors already painted. My medium term aim is to have another two points of standard warriors and a point of levy to give me a regular six point force which I can use as Picts, Scots or Irish in games of Saga. In the longer term I want to add even more to the force to be able to use it in games of Fantasy Saga as a Wild Tribes faction. But that's jumping far ahead. I am pretty busy at the moment so it's going to be summer time before I can get these painted.

Saturday, 22 April 2017

Viking archers

It's good to finally have these painted and crossed off the list. I started them in the first week of the year, then got distracted by many other projects before finally knuckling down to get the job done. I find historical figures particularly challenging to paint as generally they are not as inspiring as my fantasy collection, though these archers are better than most available.

These are Drabant Miniatures metal figures - two sets of viking archers and one set of Saxon archers. Mixing enemies together in a unit like this is the best I can manage with the limited number of figures available - maybe the Saxons have turned traitor or been captured and are now slaves. From a distance they don't look too obvious. In games of Lion Rampant missile units tend to be smaller skirmish units, so two units of six.


Thursday, 20 April 2017

A Little Diversion

Over the Easter weekend I was mostly working on my dwarfs and some commission painting - painters don't really get holidays. But with all the bunny stuff around, I suddenly remembered this little chap in my stash. It's a raging heroes model, part of a kickstarter I had backed last year and have still to properly unpack. I decided to quickly paint him up.

He is rather small. That's a 25mm base he's sat on. Excluding the antlers and wings, he's about waist high to a goblin. There's a good level of detail for such a small figure. At some point I will make a proper review of the raging heroes figures, but suffice to say that my first impression was pretty favourable.

Sunday, 16 April 2017

Easter WIP

"That goblin nicked our Easter eggs!"
At Easter time our thoughts naturally turn to adorable little creatures spreading joy and happiness throughout the world. And here they are, not quite hopping around, more stomping and grumbling, but still so lovable.

It's early days on these figures. The metal colours are applied and I have just about completed the shading by glazing in various greys, browns and a deep red. There's a bit more metallic colour to go on the horn, but I will move on to the very few non-metallic areas next. When those are complete I will apply matt varnish, then come back to the final highlighting of the metals. I am looking forward to adding a few spots of colour for the gems, these little chaps are looking dour, even for dwarfs.

Saturday, 15 April 2017

Durgin Forge Dwarf Review

I have been hunting around for a suitable model to become thane of my Oakenhammer force - and I think I have found him. This is a resin figure from Durgin Paint Forge, a small company making high quality resin figures at reasonable prices.

I first came across them on kickstarter - they are currently running a project to launch a whole range of dwarfs, which obviously caught my eye. I was wowed by the renders, but wanted to know what kind of resin they used, so I shot a message to the owner to ask him. A few days later, he had sent me a sample figure for my perusal!

This is a real beauty of a dwarf. The sculpt is first class, the pose is natural looking and the fine details defy the power of my camera. On the shoulder pads are some extremely fine inscribed details. On the axe head too. You will have to wait until I have painted it to really appreciate the mind-blowing quality of the detail.

The quality of the resin is top notch too. I could not find a single bubble anywhere. Very few resin models can make that claim. The mould lines were so fine they would probably be covered by primer, though I removed them with a craft knife anyway. I have not been this impressed by a model for a long time.

I have been collecting and painting for 25 years (blimey, how did that happen?!?) and can safely say this is one of the best models I have ever seen. Full disclosure - it was a free sample - but that aside I would still highly recommend it. A worthy thane for anyone's collection.


Sunday, 9 April 2017

Picts

A unit of Picts for Saga gaming. The Picts are one of the factions in the Arthur and Aetius supplement, which I hope we will get to play one day. They could also be played as Scots or even Irish from the Dark Ages supplements. In Fantastic Saga, I reckon they would make a nice version of the Wild Tribes.

These figures are from Mierce Miniatures, spearmen from the Albainn range. I bought them a couple of years ago as part of a kickstarter, they have been sat in the box for the best part of a year. The new Saga book gave me just the impetus I needed to get them painted. They are available now in metal if you don't like resin.

They paint up really nicely, the sculpts are amazingly detailed and very crisp, so a lot of the hard work is done with some simple glazes. I went to town a bit on the tartan clothing, that was the real time sink in this unit. The woad and  tattoos might look complex but it's really just a blue glaze in most areas, with a few more solid squiggles and dots here and there to complete the illusion.

Wednesday, 5 April 2017

OakenGuard

The OakenGuard are the personal retinue of the thane of Oakenhammer. Only the finest warriors who have proven themselves many times in battle are invited to join the Guard. They are provided with the finest armour and equipped with mighty great axes or hammers.

For these elite troops I have used mostly plastic hammerer/longbeards, arming them with great axes. One is simply a longbeard, most have heads from the ironbreaker set of models - I don't want them tripping over their beards in battle!

The figure in the centre of the front rank is a metal model from Russian Alternative with a head swap. Originally I intended this to be the thane of my Oakenhammer force, but I have found a different model for that role (more on that another time). Now he is the Captain of the Guard, perhaps a blood relative, certainly a most trusted figure in the thane's life.

There are six warriors here, built from half a box of the hammerers. There will be another six of course, with the key figure in that particular group being the thane's personal banner bearer. Two units of six OakenGuard will serve me nicely in games of Dragon Rampant. In Saga, these two units would be three points of hearthguard (elite) troops.

Saturday, 1 April 2017

A Little Whimsy

And now for something completely different.

I would consider myself a fan of fairly gritty miniatures. I tend to collect more realistic sculpts, prefer a meaner, grimmer look than some of the comical sculpts of yesteryear. One of the things that drew me into the Games Workshop universe was the darker, grimmer art of the 1990's.

A new discovery to me is a French artist, Jean-Baptiste Monge. When I discovered this artist, I immediately thought of another favourite of mine, Arthur Rackham. His depiction of the natural world is superb, many a "proper" wildlife artist would be green with envy at his expertise. Coupling this with creatures of myth and folklore is not a new idea, but I struggle to think of any that do it this well.

I have a minor obsession with short, bearded folk - usually of the dwarf variety, but these figures are equally appealing. They are not grim warriors wielding huge axes, but rather more amusing little chaps with pipes and hats. I find them utterly charming - not a word I would usually use for miniatures, but there you go, perhaps I am mellowing.

If you are equally captivated by all this, you may well be interested in a kickstarter by Blacksmith Miniatures. If you fancy a break from wargames painting and just like to paint a nicely sculpted resin figure, then it's well worth a look. I have my eye on this lovely little trio. Go on, do something a little foolish, add a little whimsy to your life.......



Saturday, 25 March 2017

If You Go Down to the Woods Today.....

Norman column
.....you will definitely be in for a surprise. But it will be no picnic. And not a teddy bear in sight.

This was another game in our Age of the Wolf campaign. Our random strategy rolling had left us with the strange third round situation of fighting ourselves - Matt's Saxons and Normans were due to battle each other, as were my Danes and Vikings. We jigged things around a bit, with the Normans being ambushed by Vikings instead. Rolling on the scenario, it was a new battle to play, Ambush on the Forest Road. The Normans deployed first on a path running the length of the board, woods and other terrain either side of it. The vikings then deployed in or behind this terrain. Usual victory points for slaying the enemy applied, with additional victory points for the Normans for each unit they could get off the board.

Turn 1 slaughter!
At first glance, I thought this was mission impossible for the vikings. There were far more exits from the board than I had units, so I could not hope to block them all. I did have one advantage in a large unit of 8 hearthguard, so I decided to use them very aggressively. Led by the warlord, they rushed to the vanguard and hurled themselves at the mercenary unit at the head of the Norman column. My thinking here was that they would wipe out this unit, spread fatigue to the unit behind them, and leave the Normans with one less Saga dice from the offset. In theory, a unit of 8 hearthguard will annihilate a unit of 8 warriors, but then the dice were rolled and only 7 warriors fell, at the cost of five hearthguard! In the Norman turn, these stragglers were then cut down, leaving the viking warlord a little lonely and exposed at the head of the Norman column. A backup unit of just 4 hearthguard rushed to reinforce the viking lord.

The Normans had some real luck in that first turn and it continued as they rolled more and more Saga dice. Feeling confident, the Norman lord and his knights charged in to a unit of bondi, expecting to sweep them aside. Once again, the lowly warriors defied expectations and beat back an attack from an elite unit. In almost a carbon copy of the viking failure, the Norman knights were all felled, the Lord staggered back in shock. Such carnage on the forest paths, and all in turn 1.

Hiding from missile troops, cunning vikings
At the rear of the column, not much was happening. A couple of Norman crossbow troops fell to viking arrows, and vikings took position in the woods, but in the main we used all our Saga dice to fight at the head of the column. With all the death and destruction here, the Norman foot troops scarpered into the woods, leaving the Norman Lord and his knights facing the Viking lord and his hearthguard. Spurring his men forward, the Norman Lord faltered, his knights fought bravely but were beaten back. Exposed and alone, the Norman Lord was dragged from his horse by the enraged vikings, exacting revenge for the loss of their comrades. A very brief and bloody conflict, heavy losses of elite troops on both sides, with a narrow victory to the vikings. It was all over by turn three!

As is so often the case with Saga, a real conundrum of a scenario. There was no way the vikings could block all the exits, and spreading themselves around the board meant each unit was alone and vulnerable to a concerted attack from the Normans. However, the Normans had to balance the urge to gallop from the field with the loss of Saga dice this would entail. An interesting scenario on both sides, one I would like to try again.

Monday, 20 March 2017

Viking board game

I spotted this on the Saga facebook page. It's a board game based on the viking invasions of England in the ninth century. If you have been watching the vikings series on TV it seems very close to that story. Rather than me waffle on about the game, go take a look for yourself.

As usual with kickstarter projects you have to do your own research. This company have already completed several kickstarters, so there should be minimal risk. I have backed several kickstarters and had very few problems. Most are a bit later than advertised, and one I was a little disappointed with the colour renditions, but on the whole I have been very happy with my buys. I have never dealt with this company but they seem to have a reputable track record. There's an early bird pledge saving $5 that lasts for a few more hours of today. It's not much to save but hey, every florin counts.

Sunday, 19 March 2017

Atlantis Miniatures First Impressions

A couple of weeks ago I mentioned that I had ordered a figure from Atlantis Miniatures, to check on the quality of the casting before committing to their dwarf kickstarter. It did take nearly two weeks to arrive, but finally I can give my first impressions of the figure. The picture (left) is the image of the product render, taken from the website store page. Each of the images I have taken I have reproduced quite large, hopefully you can see as much detail as possible.

The figure arrived in a polythene sealed bag within a blister pack and well protected in a cardboard box. I would be amazed if any damage could be sustained in transit.

Once opened the contents can be examined in more detail. The figure is attached to a sprue. There's a fair bit of flash to be cleaned off. There are also some mould lines to scrape away. This is a reasonably straight forward job, though the resin is quite soft, which always makes prep more difficult. Still, it doesn't take long with a sharp blade and/or needle file before the figure is cleaned and ready for the simple assembly of sticking on the arm. As it's resin, a superglue is required for this stage, again a simple enough task.

Assembled, the figure looks like this. Comparing with the digital render photo, it's clear that the printing and moulding has captured the detail very well. There's good detail in the face and hair, there's even a little bit of texture in the cloth areas. As the resin is soft it does mean that some edges would not be quite as sharp as, say, a metal cast - hard edges such as axes and hammers. On the plus side, there were no defects or air bubbles anywhere. In this photo the figure is stood on the supplied plastic base, which is quite large at around 30mm diameter.



Speaking of size, this figure is advertised as 28mm scale, but it seems much bigger to me. This comparison shot shows the figure alongside a selection of other figures which I had to hand. From left to right there's a Blood Rage pvc figure, the Atlantis Miniatures goblin, a metal GW dwarf, a resin Mierce Miniatures figure, and a resin Twisted steampunk figure. Note that the goblin is stood on a 2p piece for a direct comparison with the dwarf. Maybe he's a tall goblin, but that looks far bigger than 28mm to me. One thing missing from the Atlantis kickstarter page is a comparison shot with other dwarfs.

In summary then, the Atlantis figure is a soft resin, with good amounts of detail and texture captuted. The scale is advertised 28mm but I would hazard a guess as more like 30mm or even 32mm. It's reasonably easy to prep and assemble. I have made a start on painting, hopefully I will have that finished within a couple of days, well before the kickstarter is finished.

Wednesday, 8 March 2017

Atlantis Miniatures Kickstarter

The Atlantis Miniatures Dwarf Kickstarter is now live. I pledged within the first few minutes, being a massive dwarf fan. Not that dwarfs are massive of course, or me for that matter, it's my fandom that is of huge proporions.

I pledged for the V2 level, which gives a unit of dwarf warriors, a unit of dwarf crossbow, a unit of dwarf ram riders and a unit of dwarf hog riders, plus a leader riding a huge yak style beast. In truth, I have never been a fan of dwarf cavalry, but the yak mount just looks so awesome. I can also live with the ram riders. The hog riders - not a fan. However, the bundle was cheaper than buying the units separately, maybe I can get a hog fan to swap some figures.

So now I just have to sit back and wait for the campaign to finish. There is the unlocked items to look forward to, which includes a female unit, a war bear, villagers and more. It would be nice if a few characters were released too.

The kickstarter runs until March 29th, with an estimated delivery date of April 2018, a year from now. Yes, that is a long wait for those unfamiliar with kickstarters. And for those who are familiar, yes it's likely to slip by two or three months, or even more if we are really unlucky. It does sound like the first kickstarter they ran completed nearly on time and they have learnt lessons from it, so hopefully delays will be kept to a minimum.

Get along and take a look - you can never have too many dwarfs!

Thursday, 2 March 2017

Atlantis Miniatures free shipping

It's a great time to be a hobbyist, there's so much choice out there. Maybe too much at times, sometimes it feels like being overwhelmed by all the goodies on offer. One company that I noticed last year was Atlantis Miniatures, who ran a kickstarter for orcs, goblins and trolls. There are tons of lead and plastic devoted to this species of fantasy creature, but the Atlantis Miniatures certainly took my eye for being that little bit different (and not just because they are resin). I admit I was tempted, but in the end decided not to add to my already massive pile of unpainted figures - orcs and goblins are not top of my wants list in truth. However, when it comes to dwarfs, that's a different matter. When this image popped up on facebook I was definitely intrigued.

If you visit the Atlantis Miniatures facebook page, you will find a free shipping code for a week. I have taken advantage of this to order a single goblin figure. I want to check the quality of the resin casting. Digital renders are easy to achieve, it's the resin casting that matters in the end. This is a relatively cheap way of picking up a sample figure to check. When it arrives I will give a full review. I hope the resin model lives up to the render images, because the upcoming dwarf kickstarter certainly has my attention.


Monday, 27 February 2017

An Embarrassment of WIPs

I seem to be stuck in an endless cycle of assembling, priming and half-painting stuff! This photo is pretty embarrassing, showing most of the figures I have started this year. On the left, some recently assembled Tau. Front of centre, some Mierce Albain - intended for Saga Picts, Scots or Irish. At the rear, a couple of dwarf pieces. Then there's the part painted vikings and primed Lord of the Rings dwarfs. There's even a steampunk figure in there.

I am hoping to knuckle down and get some of these completed in the next few months. As I mentioned recently, one thing I want to do is learn how to use an airbrush, hence the Tau plastics. The Pirahna vehicle should prove a good testing ground, plus I might also be able to paint parts of the infantry with the airbrush. I have about three more squads of this size to put together. They are configured with an eye on the Gates of Antares rules -  squads of eight, which includes a leader and a "big gun" upgrade, plus a drone/droid thingy. Before I get too carried away on that front, I want to finish the viking archers and paint the Picts. Too many figures!

Sunday, 26 February 2017

Happy Birthday Joe

Judge Dredd is 40! More specifically, it's the fortieth anniversary of comic 2000ad - the first issue was February 26th, 1977. Technically, Judge Dredd only appeared in the second issue, but I'm not gonna argue with him if he wants a cake, or cigar, or whatever Mega City Judges celebrate with.

It was a bit before my time and probably beyond my meagre weekly pocket money. I discovered 2000 ad when I was in my twenties I think. I bought it pretty much every week for a few years - only recently I cleared a couple of boxes of brown-aged, crinkled issues from the attic. I have no idea what issues they were, I guess I was a half fan. I only really bought it for the stories about Slaine, a time travelling, body warping, axe swinging hero based (loosely) in pre- dark ages Ireland and Britain. I did enjoy the Dredd stories, and a few others such as Strontium Dogs, ABC Warriors and Durham Red. Warhammer 40K fans should note that Rogue Trooper began life as a comic strip in 2000ad. The event has not achieved the same publicity as Star Wars or any other large franchise, but it did make the BBCwebsite. I guess the best thing about reaching a ripe old age as a cartoon is that you probably look better now than back in the day.



Wednesday, 22 February 2017

A New Direction

Things have been fairly quiet here on the blog for the past few months. One reason for this is that I have a lot of commission work ongoing - by the time the weekend arrives I have very little energy for my own projects. I have also fallen into a bit of a rut, painting the same old subjects in the same old style. I cannot (and would not want to) reduce my commission work, but I can make changes to my personal projects. I want to try something new, move out of my comfort zone. Hopefully, this will give me a burst of energy and inspiration. Time to find out if a change really is as good as a rest.

Today the postman delivered the materials I need for this new project - a range of AK Interactive products. I have had an airbrush for some years but never really used it for anything more than basecoating. I am not a fan of painting that looks like it has been airbrushed, if that makes sense. I want to experiment to see if I can reproduce the more realistic finishes that are seen in the historical/vehicle world. But I will not be painting historical subject matter. This picture shows the kind of thing I am aiming for. A whole new world awaits.

Sunday, 19 February 2017

Age of the Wolf Game 3

At the end of season 1 of the campaign, both my armies (Danes and Vikings) had done well - winning battles and gaining wealth, troops or whatever. For the second season we again let the dice decide what each faction would do, leading to the rather strange situation of three of the four defending. So we had just one game to play, Danes raiding a Saxon village. It was a straight battle with victory points determining the winner, with the attacker gaining bonus points for every field or hut burnt to the ground. We double checked the setup, but it was definitely straight into the action as two units of Danes immediately set fire to two fields.

With a time limit of just seven turns, the Danes could not afford to hang back and pile fatigue on to their enemies, a tried and tested tactic. Instead, as the Dane commander I spent most of my Saga dice purely to move around as many units as possible, with an occasional use of the intimidation ability to cancel an enemy activation. The nearest hut went up in flames, while hearthguard pressed on to attempt to torch the third field, this by now defended by Saxon warriors. Over in the centre, Danish levy once more proved a thorn in the enemy's side, as their arrows brought down a unit of hearthguard.

Resistance by the Saxon defenders was weak, their warriors no match for the Danish hearthguard - the third field was soon ablaze. The game was coming to and end now. The Danes made a final push around the rear of the Saxon army and made it to the penultimate hut, but were unable to set it alight. Satisfied with the carnage they had wrought, they withdrew back to their own encampment. In points terms it was quite close, but adding in the bonus for the burning fields and hut it was a clear victory to the Danes.

In the post game phase, both forces suffered a slight decline in their numbers due to battle attrition. The Danes had plenty of wealth and were able to reinforce some of these losses, but the Saxons are penniless and have to rely on the mercy of the fates. This was reasonable with another six levy joining, but the Saxon commander is really struggling and thinking of defecting to Welsh allies! At the end of season 2 the Saxon contingent is really struggling, while the Danes and Vikings are roughly neck and neck in front.

Three games in then and it's possible to make a slightly more informed opinion of the Age of the Wolf supplement. It's a great idea, there are four new scenarios to play (including the one above) and there is huge scope for narrative development with all the little traits and abilities of the warlords, the fates, reinforcements, and such like. The book is pretty well laid out and it's reasonably easy to follow the procedure around seasons, games and campaign mechanics. There is a problem with forces being mismatched, it's not explained at all well. And the random events can be very unfair - Saxon flood and famine coupled with Vikings gaining ten hearthguard (elite) troops springs to mind. As we prepare for season three it's clear that the Saxons are really struggling. It's also very unclear as to there being any way they can get out the predicament.

Tuesday, 31 January 2017

Dark Age Archers WIP

I was hoping to have these painted by the end of the month, but here we are on the last day and they remain a work in progress. I thought I would present the stages gone through so that anyone interested can have a go at this painting style - and to help me in future projects. It's fairly quick and easy, mostly glazing and minimal amounts of highlighting.

Stage 1 : Prime and wash
The first stage is to prime the figures white. I use Halfords white primer, available in the UK - it's a car spray. If you are looking for something similar, make sure it's acrylic. Once that is dry, I wash the figures with a diluted brown. This is just to give a guide and a little lining, it beats working on a glaring white undercoat.

Stage 2 : Leathers base coat
I don't particularly enjoy painting all the leather areas, so I get them out of the way early on. Various browns are thinned and used on all the belts, bags, quivers, etc. If your paint is thin and a little translucent, some of the wash from stage 1 will show through, giving instant shading. Additionally, a khaki or pale colour is used on the leg bindings and a few of the paler garment areas.

Stage 3 : Flesh, base and metal base coats
This was a very brief session, base coat and first wash on the flesh areas. I also washed some earth into the sandy bits, and painted the metal areas. Sometimes you can only squeeze in a short session, but every little helps.

Stage 4 : base coat remaining garments
For this stage I was able to spend quite a bit more time, enough to get the base coats for all the clothing. These were mostly neutral creams and browns, with a little pale blue here and there. I also washed the metal areas with a grey - a mix made from blue and brown paints.

That's all I managed I'm afraid, it's been a busy month in other areas so little time for hobby painting. These are close to completion, just the hair and fur, bows and arrows and a little weathering left to do. Let's hope they do not attract the attention of PETA!

Sunday, 22 January 2017

Another Age Of the Wolf game

As I mentioned in this post, I have recently started an Age of the Wolf Saga campaign with gaming buddy Matt in his world renowned dungeon. We have two armies each. I have Vikings and Danes, he has Normans and Saxons. Having fought one battle between the Normans and Danes, it was the turn of the Vikings to take on the Saxons. We had randomly rolled on each factions stance for the first campaign, and it came about that the Saxons would be raiding a defensive Vikings force. This is not the usual stereotype, but it is easy to imagine that the Vikings have established a camp and the Saxons have come to loot and destroy it, or some similar scenario. The battle we rolled for was The Escort - the Vikings would be escorting much needed supplies (perhaps stolen from Saxons?) back to camp, the Saxons would be attempting to stop them.

Baggage train heads to the left flank
The battlefield was fairly open, a couple of small wood copses in the centre. A small skirmish down the Viking right flank opened the action, a unit on each side falling in combat, with the Vikings deciding it was too difficult to get past the archer levy on that side. The baggage train headed to the left flank. The action switched to the centre, location of  the bulk of the Viking army, while a single unit of warriors accompanied the cargo to the left. The Saxon army attempted to relocate their troops.

Warlords face off
The fighting in the centre was sporadic and non-decisive for the most part. A concerted charge by the Viking warlord into the Saxon Lord should have seen him hacked to pieces, but the gods deserted the Viking dice and the Saxon Lord escaped by the skin of his teeth  - or rather by the sacrifice of his hearthguard unit. Meanwhile, the baggage train lumbered on, ever to the left flank and a much smaller Saxon defending force. 

Action on the left flank
In an attempt to clear the way, Viking warriors on the left flank charged but came off second best, though both sides were now considerably depleted. In the centre, a devastating Saxon arrow volley completely wiped out a warrior unit, leaving the Viking warlord marooned with his far more pathetic levy archers, who seemed unable to hit anything even though it was just yards in front of them. But Loki came to their aid, whispering false rumours in Saxon ears, warriors slinking away from the battle for no apparent reason (this being one of the more esoteric Viking battleboard abilities).

The Final Showdown
As with many a game of Saga, it had been a brutal affair, corpses littered the ground. As the centre was now depleted, the Vikings managed to smuggle one of the baggage animals to safety, but the remaining two were blocked by a handful of Saxons. And it was just a handful - the Saxon Lord, three of his warriors, facing off against just two viking warriors. The Lord attempted to tackle the ox cart, but somehow was driven off by the docile beasts. Loki once more played his part as his more Saxons slunk from the battlefield. The lone, fatigued Saxon Lord was finally bested by a pair of viking warriors and the battle was over. The baggage was safely received by the victorious Vikings. A bad day for the Saxons.

In the post battle sequence, things got even worse for the beleaguered Saxon. The Warlord suffered a serious wound and then received news that his province was suffering from flood and famine. Penniless and dejected he limped back to his camp. The Vikings however had even more fortune bestowed upon them. Gold flowed, warriors were recruited and were magically transformed into hearthguard!! Mmm, sometimes random campaign events can be particularly overpowered. Ten warriors is barely a point in Saga terms, but ten hearthguard are two and a half points. The Vikings are easily in a position of power at the end of this first campaign season, while the Saxons are now definitely the underdogs. It will be interesting to see if the system can cope with such unbalances. 

Monday, 16 January 2017

Weekend Progress

There's not much to report at the moment, I seem to spend most of my time building more figures to add to the already large pile of unpainted miscellany. Here's the dark ages archers, not much to show - they have been primed, washed and then the leathers started. I should have done more but I was distracted by building the first unit of a Picts force. You can see them in the background. My short term goal is to have the archers finished by month end and a start made on either some trolls or the Picts, I just cannot make up my mind.
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