Showing posts with label Tutorial. Show all posts
Showing posts with label Tutorial. Show all posts

Sunday, 28 February 2021

Contrast Paints review: how to paint using glazes

A new project is a good opportunity to try something new. I decided to try Contrast Paints, having read both good and bad things about them. They seemed to my eye to be very thick glazes, and as I use a lot of glazing in my painting I thought it was high time I put them to the test. 

A good undercoat is essential when glazing. A glaze is translucent, so you will see something of what is beneath. With this in mind I prepared a unit of little goatee men by priming grey all over, then white from above. Then I applied the first glaze, apothecary white straight from the pot, no thinning. When dry it gives a good starting point, a neutral base to work on.

I then dry brushed white to emphasise the details. Next I mixed gryph charger grey and wyldwood, hoping for a mid grey to use on the skin, but the brown won. Still, not a problem, I used this brown on the hairy bits. I also thinned it with flow enhancer and Matt medium to glaze face details, horns and a fade on the lower leg. By the time I had finished the tenth model, the first was dry and I went back in for a second coat of this brown mix on the areas I thought had dried pale or needed stronger shading.

I wanted the skin to be pale but have some variation and definition. Thinned gryph charger grey was applied, trying to keep it on the lower areas and wiping off on the upper sides of arms, chest, head. It’s subtle but you can now see the muscles better defined, especially on the little goatee six packs.

Next phase was the bow and arrows. I used skeleton horde, which is a pale sepia maybe, with some wyldwood added to make a yellow-brown. I applied this on the bows, then thinned it for the arrows.

So now on my palette I have wyldwood, which is a dark brown, the gryph charger blue-grey, and some skeleton yellow. These can be mixed together to make various browns and can be used to finish all the fiddly bits left on the model - the leather bits, bones, loincloths and the like. I used burnt sienna as an undercoat for the darker leather areas. Some areas I just glazed with the murky browns. Finally, if any bits had become too dark, I applied a thin white highlight, to emphasise the pectorals mainly and tidy up any splashes on the skin. I would say the models are 95% contrast paints. 


Sunday, 13 December 2020

Dwarf Miners Painting Part 2

The second half of the painting guide is where all the good stuff happens. The focal point of the models is the face and beards, and those two areas are covered first. I did write an in depth guide to painting flesh which might be useful (I certainly referred to it)! Beards I might cover in a video tutorial at some stage in the future. For the time being, these photos will have to suffice. As before, each photo is taken at the end of a one hour session of painting.

Faces and stones on bases

Base coating beards and candles and trim

More work on beards, candles and gloves

Finishing the beards and candles, matt varnished

After eight sessions of roughly an hour each, the miners are nearly complete. I have to finish the base edges and addd a little metal highlighting. In total, around ten hours including preparation and basing. When they are photographed under decent lighting you can see if that was time well spent.

Tuesday, 8 December 2020

Dwarf Miners Painting Part 1

 This is a brief description of the way I painted the dwarf miners. It’s not a detailed step by step, more a summary of how I tackled the unit. Each photo shows the state of the figures at the end of an hour long session. I tend to paint one hour at a time and, these days, seldom have more than one session in a day. So the time taken stretches over several days.

Primed white, then metals base coated

Metals shaded

Leathers base coated, using artists acrylic paint in this case

Shading leather, base colours and flesh started

That’s four hours work on this unit and now they are finally coming together. They are moving from the ugly duckling stage and starting to look a bit dwarfish. When the beards and faces are painted the  unit will really come to life, that will happen in the next part.

Friday, 25 September 2020

Easy(ish) Way to paint Flesh

Here's a little step by step tutorial, an easy way to paint flesh tones. These are northern, ruddy tones, ideal for humans like vikings or any northern Europeans. It's also suitable for non-humans, including the ruddiest dudes out there, the dwarfs. 



Step 1: Base coat in a pale colour. I am using Citadel base wraithbone, but any pale colour with a warm tint will do. White is too stark, and a cool tone like a light blue or grey will make the figure look cold. If you were painting a dark elf that could be a good idea, but not here for a cheery little fella like this. This is, by the way, a Marauder dwarf thunderer, from around 1992. Allow this step to fully dry.

Step 2: Make a glaze of a ruddy flesh colour. I am (very aptly) using Citadel base Bugman's Glow. To mix up the glaze I take a brush full of paint, add a drop of flow enhancer and a smudge of matt medium. It's impossible to give exact quantities, it needs to be fluid enough to settle into the creases. Load up your brush and apply this once, starting in the deeper areas like the eyes and mouth. As it dries you will have to decide if one coat is enough, or if a second coat is required. If it goes on too thick, remove it by using a clean damp brush to suck up the excess. I do this anyway to remove areas that I want to keep light, like knuckles, bridge of nose, any area that is a light tone. These two steps give a very good base that would be fine for gaming figures - you could add a brown wash for the eyes and leave it at that.

Step 3: The dreaded step - paint the eyes. The easiest way is to wash the eye socket with a dark brown, for gaming it will look fine on the tabletop. For magnified photos on a blog, it looks like a brown line, so if you want to take it further, here's my procedure. You need steady hands, good lighting, a very fine brush and paints of the correct consistency. If you can get all those, and with plenty of practise, you might be able to get it right first time. 

Paint the eyeball with an off white, light grey even. Then dot in the pupil, make the dot bigger at the top of the eye, so in effect draw a semi circle rather than a dot. Now thin the black a little and draw a line across the top of the eyeball, to separate the white from the flesh colour (and avoid staring eye syndrome). Finally, mix a little black into your ruddy flesh colour and paint the lower eye - the bag under the eye. You would also use this colour in the mouth and on the lip if the figure had these. And that's it if you are painting humans/historicals, but the dwarfs get an extra rosy step.


Step 4: This optional step adds more ruddy features to the figure. I have used a Coat D'Arms paint for this stage, any warm/dusky pink/red will be good. Thin it down to a glaze and add to the tip of the nose, under eyes, on the knuckles and backs of hands, around joints like knees or elbows if visible. This step amps up the ruddy effect and can be a bit cartoonish if over done, so keep a light touch with thinned paint and build it up. If you overdo it, use a clean damp brush to remove the glaze and start again.

And that's all there is to it! It seems like a lot of steps and layers, but it's mostly glazing, apart from the eyes. Note there is no layering or highlighting involved, which is why I class it as an easy(ish) method. Have a go. And let me know how you get on.

Monday, 27 July 2020

Treemendus terrain

Trees, a vital part of most fantasy battlefields. I have tried several times to make my own, but never really been satisfied with the finished result or the amount of time spent. And yet pre-made trees can be very expensive. So I was quite happy to spot a relative bargain on ebay, some busch pine trees at just over £10 for 15 reasonable sized specimens. I just had to work out how to "plant" them.

The tree "trunk" is nothing more than a twisted wire, on railroad layouts they are designed to be pressed into polystyrene terrain. But for us wargamers we usually have our trees on a flat base for ease of gaming, preferably removable to make way for troops. 


My bases are mdf trays (I got them from warbases, they are actually advertised as pond bases but I thought they were a good size for small copses/scatter terrain). How to get the tree to stand up on them? I toyed with the idea of bulking the trunk up with masking tape and using it to somehow stick to the bases, but it never really seemed a good idea and would also require additional painting. I wanted something a bit quicker and easier. 


The idea to use wooden beads came from my wife. They already have a hole so no need for drilling. Just glue them to the base, pop in a tree, job done. There are probably better ones available, more cylindrical rather than round, but these were in the house so they got used.


I applied some ground texture using a mix of diluted pva glue, sand and small stones, and tile grout. This is essentially what I use on my figure bases. I made it quite fluid and poured it onto the bases rather than apply with a brush or stick, then added extra sand to firm it up. When it was partly dry I pushed it up around the beads to hide them better. 


With the trees in place the beads are practically invisible, and when they are painted I reckon they will just disappear. I am hoping that I literally will not be able to see the wood(en beads) for the trees! I will report back when they are finished.

Monday, 6 July 2020

How to make easy realistic bases

One question I have been asked time and time again is how I make my natural looking bases? So I thought it would be a good idea to put together a short video on the process. It's not ground breaking in any way, but you might find it useful. And there is a secret ingredient to discover......

Saturday, 13 June 2020

Dwarf

It's high time we had a dwarf on the blog. And what a fine specimen, another one of the sculpts formerly Statuesque Miniatures, now offered by Crooked Dice. I would say this is probably my favourite of the bunch, no surprises there. The wizard can be found here.

I was on much more familiar territory painting this figure and enjoyed it immensely. I am trying out some GW paints at the moment and was pretty happy with the leather and flesh tones I achieved here. I am a bit unsure on the greens, it seems a bit lurid perhaps?




Tuesday, 9 June 2020

Last couple of days

It is the last couple of days before the birthday prize draw. I know I have probably spammed this a bit too much over social media in the last week, but here we go one last time....

Go visit this video, it contains many of my painting methods, so might actually be worth watching. Even if you get bored just leave a comment in the comments section (surprisingly enough). I will draw a name from the comments left, some time at the end of the week. The winner will receive this figure as a birthday present.

Of course, I am hoping that you will be so amazed that you will immediately subscribe and tell all your hobby friends about this wonderful new painting channel. Or not. You decide.

Sunday, 17 May 2020

How to Paint Nurgle

The latest video has been posted to my Youtube account (link over on the right). It's a brief overview into how I painted the Nurgle character from the previous post, mostly the flesh and the armour. I go into some detail on how to use matt medium and flow improver to get different effects with your paints. I did have problems with my microphone (again) and ended up having to use the one built into the camera, which is not ideal, there's an occasional muffle noise to contend with. But all in all, it's worth a watch. Here's a direct link to the video.

Friday, 10 April 2020

How to paint a Tomb Banshee

I have completed and uploaded a third video tutorial to my YouTube channel, this time on how to paint a tomb banshee, though the palette would be equally useful for Slaanesh daemons, maybe chaos and dark elf troops. I hope you find it useful.

If you want to support me in this time consuming endeavour, the easiest way is to click the thumbs up, subscribe to my channel and share with fellow hobbyists. The more support I get, the more time I can spend on producing tutorials like this.

Thursday, 26 March 2020

My YouTube channel

After many trials and tribulations, my first YouTube video is ready. Click here to see the tutorial.

I had so many obstacles to overcome to get this far. Getting the photography right, learning how to use a video editor (well, trying four before I found the right one), problems with my laptop, trying to get a new microphone working (top tip - check a battery is included). It feels so good to have finally launched.

Please go and have a look and leave me feedback. If you want to support my efforts, please give it a thumbs up, and spread the word, share it with as many hobbyists as you can. Thanks guys. More to come.....

Wednesday, 18 March 2020

Painting tutorial video coming soon

Like many hobbyists, I grabbed a copy of the first issue of Mortal Realms to get my hands on some cheap minis. These are the nighthaunt chainrasp from that magazine, speed painted in the last couple of days. I have been taking video of the process as I go along and will be uploading a tutorial to Youtube, though I am still waiting for a microphone arrive in the post. Keep an eye on the blog (or my facebook or instgram) for further announcements.

It's quite amazing how these figures are engineered, they are two parts that simply slot together. And yet they are probably the best animated spirits you can get. They are quick and easy to paint too, as you will soon discover......


Friday, 29 March 2019

Battle Mat day 2

After yesterday's adventure with spray cans, today is the day to play with pva glue and flocks. I used watered down pva glue with a little screen wash (I read that this helps to break surface tension and makes adhesion easier). A little thing I discovered is to paint this on to the mat in circular motions rather than straight lines, for a more natural clumping look. I used a one inch decorating paint brush for this stage, I could have saved time with a larger brush.

Flocking time

I used a selection of flocks that I had in my terrain box. A medium green for the majority of the covering, with a yellow green for a few sparse highlights. I also had some very dark (soil) flock which I mixed with the medium green for a dark green shade. I tried to make distinct clumps of green with a few darker areas in between.

Flocked

After the flock was added I sprinkled on some clump foliage, to represent scrub, weed bushes, etc. It's tempting to go to town here and really start blending it all in, but this is just a quick game board so it was on to the next step. Some very diluted pva and screen wash was sprayed over the whole mat, I tried to give it a really good soaking. Then I lifted the whole thing and dragged it down in to a sunny corner in the garden to dry off. The fact that most of the flock and foliage did not tip off at this stage I took to be a good sign.

Sunny corner

I guess I spent about two hours in total, spraying paint, applying pva and flocks, then soaking the whole thing. Hopefully, when it's fully dry it will stick to the mat and not shed flock in the house. Time will tell!

Thursday, 28 March 2019

Battle Mat on the cheap

The other day I was in the supermarket (Aldi) and spotted these grass mats, priced at £7 each. With a size of 2m x 1m (roughly 6ft x 3ft), I thought it would be ideal for my dining table, which is sized 5ft x 3ft. The original mat is rather a lurid green shade, but I had a plan.

Vivid green mats

Armed with a trio of rattle cans and a window of fine dry weather, I sprayed some random patches to dull down the green.

Field Grey, Dunkelgelb, British Uniform spray cans


After a few minutes, the first pass looked like this. The next stage is to add some flock and grass.

Already looking less uniform green

Less than ten minutes to get to this stage. I want the paint to be fully dried before I move on, and have a browse through my collection of flocks.

Tuesday, 13 December 2016

How to Strip Minis

How to strip miniatures? An old chestnut of a question that pops up on many a forum or facebook page. I have tried quite a few methods down the years. The most hazardous (and also least effective) was brake fluid and dettol. I had better success with Simple Green, though that method requires a day or more of soaking and is not that good for plastics. For me, the best all round performer is Biostrip 20. It works on metals every time and does a pretty decent job on plastics too. It's not toxic, so you can safely wash it down the plughole. It's kinder to skin than the others too, though if you are using it for a long session of stripping many minis I would suggest latex or disposable gloves. It's also easy to obtain. In the UK you can scour ebay or just google for online retailers, including amazon if you don't mind using their service. It's around £10 or £12 for a half litre tub, which will strip dozens or even hundreds of minis.

The first step is to cover the mini in the stuff. You can just dunk the mini into the tub of biostrip, shake off the excess, then pull it out and put it to one side. Or just dab on with an old brush or toothbrush. I have some large nylon bristle brushes that I picked up at one of those discount stores, which I use for jobs like this, for making and painting terrain, that kind of thing. I also have an empty plastic tub in which to put the minis for a short wait, an ice cream or margarine tub would be suitable. Then it's just a short wait, around half an hour is usually sufficient.

The next step is to rinse off the biostrip. Get an old toothbrush or nylon bristle brush, give the mini a quick scrub, then continue to scrub away while holding it under warm running water. That should remove most, if not all of the paint. Particularly stubborn paint may need a second application of the biostrip and maybe a longer wait coated in the stuff. As you can see in this sample, the mini is pretty clean at this stage, just a little left in the deeper creases. It's these final bits of paint that are the hardest to remove. I use a wire brush on harder metal minis, though I would be hesitant to use it on the older, softer pewter figures, or plastics. Another option is to carefully scrape away any paint flakes with a pin.



When you have finished, your mini is pretty clean. Another buff with the nylon brush to remove any flakes and it's ready for priming. I have had a good success rate with this method. It's quick and easy, it's non-toxic and it's reasonably priced.

Thursday, 25 August 2016

Painting a Hill

Painting terrain is a nice break from the usual grind of soldiers. It's possible to blast through in a couple of hours, especially on a nice sunny day when you can dry each of the stages in the garden. I dug out a plastic hill to see just how fast it could be done.

Primed white, then Army Painter English Uniform

Shaded various browns, Woodland Scenics Earth and Windsor and Newton Raw Umber

Rocks painted grey/buff with cheap craft paints

Rocks shaded with grey, stippled blue/grey, final shade with umber gouache

The gouache I picked up in an art shop specifically to use on terrain projects. It's almost solid in the jar, a little goes a long way. Dilute it with water, mix with other paints and apply with a big old brush. The theory is that after it's dry you can wet a brush and remove it, but I just use it as a wet pigment or shader.

In total the hill took me around two hours, some of which was me relaxing on a bench in the garden soaking up vitamin D while the washes dried in the sun. It was a really enjoyable change of pace from the usual stuff.

Desert outcrop?


My original idea was to paint up the groundwork in this way, then add some turf and grass to make it a backdrop for my photography (and use in games of course). However, I realise it almost perfectly matches my desert terrain mat. So I could just stop here and use it in desert battles.

Some of my figures actually don't mind this barren feature and look quite at home on the hill terrain, but most would prefer a bit more foliage. I think I will sleep on it, maybe get a few desert games out of it before I cover it with flock and turf. My next batch of figures to be painted will take me a few weeks so I have plenty of time to decide. At least this dwarf is happy at the moment, no doubt there will be grumbling when the grass starts to grow.


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