Matt's dungeon for a game against his pesky elves. Once again we played a Rampant scenario, each army started in opposite corners and had to get as many units into the enemy zone as possible. Most of my troops are multi-based, so we had to use dice as wound counters, but we managed to get by.
The Undead move slowly, but there are a few abilities that allow extra movement, so the whole army managed to get to the middle of the board en masse. The elves were slower and far less shooty than I expected. A treeman lumbered through the trees (obviously) and I fully expected my unit of zombies to be mulch, but somehow they survived a couple of rounds of combat. The necromancer brought a few back to life and eventually they unexpectedly overpowered the behemoth. There was no victory cheer, just a satisfied groaning noise in the forest. Ghouls tussled indecisively with swordmasters, archers fired ineffectively at skeletons.
All in all it was a good game, we probably should have started on a smaller board, and maybe we need some house rule for 10 point games to allow more Saga dice, but I certainly enjoyed it and look forward to trying out more of the undead troop choices.