I added up my painted daemons and it came to around 1600 points, so I scribbled down a similar sized list of my painted greenskins. I went for fairly easy-going armies - each had a lord to lead them, and small magic support. The daemons had a Tzeentch herald on a disc plus two units of horrors, while the greenskins had an orc shaman and a night goblin shaman.
The picture above shows the scene just before it all went horribly wrong for the greenskins. The trolls are just about to be surrounded and destroyed, while the orcs are about to be flanked by the Daemon Prince. His three kills and a good round from the daemonettes saw the orcs destroyed (despite my forgetting his thunderstomp rule), the daemonettes then pursuing into the black orcs. Things might not have been that bad if the orc warlord had survived. He was engulfed by blue fire of Tzeentch, I had overlooked the horrors lurking by the ruins, the single wound from the spell augmented by the warpflame toughness test was too much for the poor orc to endure. Adding insult to injury, the daemonettes then easily defeated the black orcs in combat and ran them down. We fought one last combat between the herald of Tzeentch with his super-charged wand of whimsy and the orc shaman with his glowing green fists of gork, but it was a bad day to be green and the orc shaman was killed. With just half a unit of goblin spearmen and a depleted herd of squigs remaining, I conceded defeat.
|The dead daemons, all 6 of them|
A final note. We were playing a slightly modified version of 8th edition rules, in case you are bemused by the small size of the regiments. I took out the supporting attack rule and I also allowed just the front rank to fire missiles. The result is slightly less carnage in shooting and combat, but otherwise the game plays pretty much the same as the full-on version, only without the need for regiments the size of house bricks. Much easier on the eye, in my view.